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  • ChucK
    Concurrent, time-based, on-the-fly, audio programming language, supports precise, fundamental level of expressiveness, multiple, simultaneous, dynamic control rates, ability to add, remove, modify code as programs run.
    http://chuck.cs.princeton.edu/
    (Added: Mon Apr 04 2011 Hits: 0 Rating: 0.00 Votes: 0)   Rate It   Review It
  • MC# 2.0
    C# extension with async- and movable methods, channels and handlers for concurrent programming on the all types of parallel architectures: multi-core processors, clusters and Grid. Manual, papers, examples, distribution downloads for Windows and Linux.
    http://www.mcsharp.net
    (Added: Mon Apr 04 2011 Hits: 0 Rating: 0.00 Votes: 0)   Rate It   Review It
  • NesC
    A language for Deeply Networked Systems, implemented as a C extension based on structuring concepts and execution model of TinyOS, an event-driven OS for sensor network nodes with very limited resources: 8K bytes program memory, 512 bytes RAM.
    http://nescc.sourceforge.net/
    (Added: Mon Apr 04 2011 Hits: 0 Rating: 0.00 Votes: 0)   Rate It   Review It
 
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